All work
The Hollow Wild
Open-world survival horror. A beautiful wilderness, until the darkness falls.

- 0.10.5current build
- 126commits
- Godot 4.7on W.I.L.D.E.R.
- Seasonsand a living ecosystem
The project
A survival horror game on forest islands, built on W.I.L.D.E.R. Gather, build and survive by day. At night, things learn how you hide.
Day & dark
Calm, beautiful days and nights that turn hostile.
Survival kit
Gathering, a bag and notes, crafting and boarding up shelters.
Character creator
Pick who you are before you go in.
Encounters
Creatures that hunt by sight and sound.
Screens
See it working
Under the hood
Built with
- Godot 4.7
- GDScript
- W.I.L.D.E.R.
Built and tested from a USB build. Its creature data, names and numbers live in JSON so the game is easy to tune.
Next step
Want a game or interactive experience?
Tell me about your business and I’ll tell you exactly how I’d build it, and what it would cost.


